Cultural Assimilation in Digital Interactive Museum (CADIM): A Service Learning Project in Malaysian Borneo

PROJECT STATUS : Ongoing

RESEARCH SITES : Fuzhou World Heritage Gallery in Sibu


This project aims to learn about human-computer interaction in a localised context by involving students in social communities and cultural organisations. This project has a variety of applications, including tourism, education, and urban planning. This project may enhance eTourism due to the COVID-19 epidemic.

The Fuzhou World Heritage Gallery in Sibu, said to be the world's largest for the Fuzhou community, boasts over 600 exhibits and has faced the same challenges. In September 2020, ACeSSED launched Cultural Assimilation in Digital Interactive Museum (CADIM), a Service-Learning project to digitise the gallery's exhibits and processes. Students collaborated with the staff and stakeholders of Fuzhou World Heritage Gallery to design prototypes or processes for the partner organisations using theories such as "design in the wild," "community-based co-design," and service-learning. In order to learn about the relocation of Fuzhou to Malaysian Borneo, nine groups of nine students each, along with two faculty members and a project coordinator, developed an inventory database, a website for the gallery, an Android-based game and six Augmented Reality prototypes. 

Sponsored

Funded by UTS under UTS Prototype Research Grant (UPRG) Scheme

Project Team

  • World Fuzhou Heritage Gallery 
  • University of Arts and Communication (K3) Malmö University, Malmö, Sweden Technology Sarawak
  • Advanced Centre on Sustainable Socioeconomic Development (ACeSSED), University Of Technology Sarawak (UTS)